
Unity 2020 By Example
A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch
Publisher:Packt Publishing Limited
By: Robert Wells
Paid access
|Sep 2024Table of Contents
- Exploring the Fundamentals of Unity
- Creating a Collection Game
- Creating a Space Shooter
- Continuing the Space Shooter Game
- Creating a 2D Adventure Game
- Continuing the 2D Adventure
- Completing the 2D Adventure
- Creating Artificial Intelligence
- Continuing with Intelligent Enemies
- Evolving AI using ML-Agents
- Entering Virtual Reality
- Completing the VR Game
- Creating an Augmented Reality Game Using AR Foundation
- Completing the AR game with the Universal Render Pipeline
PDF ISBN: 978-1-80020-078-4
Publisher: Packt Publishing Limited
Copyright owner: © 2020 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 676
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