Table of Contents
- Exploring the Fundamentals of Unity
- Creating a Collection Game
- Creating a Space Shooter
- Continuing the Space Shooter Game
- Creating a 2D Adventure Game
- Continuing the 2D Adventure
- Completing the 2D Adventure
- Creating Artificial Intelligence
- Continuing with Intelligent Enemies
- Evolving AI using ML-Agents
- Entering Virtual Reality
- Completing the VR Game
- Creating an Augmented Reality Game Using AR Foundation
- Completing the AR game with the Universal Render Pipeline

