Table of Contents
- Introduction to Performance in Go
- Data Structures and Algorithms
- Understanding Concurrency
- STL Algorithm Equivalents in Go
- Matrix and Vector Computation in Go
- Composing Readable Go Code
- Template Programming in Go
- Memory Management in Go
- GPU Parallelization in Go
- Compile Time Evaluations in Go
- Building and Deploying Go Code
- Profiling Go Code
- Tracing Go Code
- Clusters and Job Queues
- Comparing Code Quality Across Versions

