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Android Programming for Beginners Cover

Android Programming for Beginners

Build in-depth, full-featured Android 9 Pie apps starting from zero programming experience

Paid access
|Nov 2018
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Table of Contents

  1. Beginning Android and Java
  2. First Contact: Java, XML and the UI Designer
  3. Exploring Android Studio and the project structure
  4. Getting Started with layouts and Material Design
  5. Beautiful Layouts with CardView and ScrollView
  6. The Android Lifecycle
  7. Java Variables, Operators and Expressions
  8. Java Decisions, and Loops
  9. Java Methods
  10. Object-Oriented programming
  11. More Object-Oriented Programming
  12. The Stack, the Heap and the Garbage Collector
  13. Anonymous Classes - Bringing Android Widgets to Life
  14. Android Dialog Windows
  15. Arrays, ArrayList, Map and Random Numbers
  16. Adapters and Recyclers
  17. Data Persistence and Sharing
  18. Localization
  19. Animations and Interpolations
  20. Drawing Graphics
  21. Threads, and starting the Live Drawing App
  22. Particle Systems and Handling Screen Touches
  23. Supporting Different Versions of Android, Sound Effects and Spinner Widget
  24. Design Patterns, Multiple Layouts and Fragments
  25. Advanced UI with Paging and Swiping
  26. Advanced UI with Navigation Drawer and Fragment
  27. Android Databases
  28. Coding a Snake Game using everything we have learned so far
  29. Enumerations and finishing the Snake game
  30. A Quick Chat Before You Go
PDF ISBN: 978-1-78953-103-9
Publisher: Packt Publishing Limited
Copyright owner: © 2018 Packt Publishing Limited
Publication date: 2018
Language: English
Pages: 766

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