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Unity 2018 By Example Cover

Unity 2018 By Example

Learn about game and virtual reality development by creating five engaging projects

Paid access
|Aug 2018
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Table of Contents

  1. Unity Fundamentals
  2. Creating a Collection Game
  3. Creating a Space Shooter
  4. Continuing the Space Shooter
  5. Creating a 2D Adventure Game
  6. Continuing the 2D Adventure
  7. Creating Artificial Intelligence
  8. Continuing with Intelligent Enemies
  9. Entering Virtual Reality
  10. Completing the VR Game
PDF ISBN: 978-1-78847-932-5
Publisher: Packt Publishing Limited
Copyright owner: © 2018 Packt Publishing Limited
Publication date: 2018
Language: English
Pages: 484