Table of Contents
- What is Virtual Reality, really?
- Flatland and Beyond - VR Programming
- 3D or reality in dimensions other than X and Y
- The react VR library
- First VR App
- Working with Poly and the Gon family
- Sitting Down with a (Virtual) Teapot
- Breath Life in Your World
- Do It Yourself
- Bringing in the Real Live World
- Take a walk on the wild side
- Publishing Your App, and Where to Go From Here
