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Microsoft HoloLens By Example Cover

Microsoft HoloLens By Example

Create immersive Augmented Reality experiences

Paid access
|Sep 2025
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Table of Contents

  1. Enhancing Reality
  2. Tagging the world using DirectX
  3. Assistant item finder using DirectX
  4. Building Paper Trash Ball in Unity
  5. Building Paper Trash Ball in Unity using HoloToolkit
  6. Interacting with Holograms using Unity
  7. Collaboration with Hololens using Unity
  8. Developing a multiplayer game using Unity
  9. Deploying your apps to the Hololens device and Emulator
PDF ISBN: 978-1-78712-236-9
Publisher: Packt Publishing Limited
Copyright owner: © 2017 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 406