
GameMaker Programming By Example
Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine!
Publisher:Packt Publishing Limited
By: Brian Christian and Steven Isaacs
Paid access
|Jan 2025Table of Contents
- Installing GameMaker: Studio
- Your First Game - Escape the Dungeon
- Introducing the GameMaker Language
- Fun with Infinity and Gravity - An Endless Platformer
- Saving and Loading Data
- A Multiplayer Sidescrolling Platformer
- Programming a Scrolling Shooter
- The Physical World
- Publishing
PDF ISBN: 978-1-78588-847-2
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 212
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