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GameMaker Programming By Example Cover

GameMaker Programming By Example

Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine!

Paid access
|Dec 2015
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Table of Contents

  1. Installing GameMaker: Studio
  2. Your First Game - Escape the Dungeon
  3. Introducing the GameMaker Language
  4. Fun with Infinity and Gravity - An Endless Platformer
  5. Saving and Loading Data
  6. A Multiplayer Sidescrolling Platformer
  7. Programming a Scrolling Shooter
  8. The Physical World
  9. Publishing
PDF ISBN: 978-1-78588-847-2
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2015
Language: English
Pages: 212