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Xamarin 4 By Example Cover

Xamarin 4 By Example

Build impressive mobile applications with Xamarin Studio 6

Paid access
|Sep 2016
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Design, develop, and publish your own mobile apps for iOS and Android using C# and Xamarin Studio

Key Features

  • Explore the exciting features of Xamarin Studio while learning to develop your own applications
  • Develop a complete application from conceptualization through to publishing it on the app store
  • The book walks you through the basics of cross-platform development with Xamarin using examples and best practices and tips for cross platform solutions.

Book Description

The mobile app market is increasing exponentially every year. Xamarin Studio with its modern and powerful IDEs makes creating applications a lot easier by simplifying the development process. Xamarin will allow you and your team to create native applications by taking advantage of one of the most evolved programming language in the world: C#.

This book will provide you with the basic skills you need to start developing mobile apps using C# and Xamarin. By working through the examples in each chapter, you will gain hands-on experience of creating a complete app that is fully functional by all means. Finally, you will learn to publish the app you created on the app market. Each project in this book will take you one step closer to becoming a professional app developer.

What you will learn

  • Understand the software development lifecycle for mobile applications
  • Use Xamarin Studio and its wide range of features to write your programs in C#
  • Use different options to create multi-platform applications using Xamarin and develop a cross-platform extension method
  • Work with Xamarin forms and various UI controls
  • Integrate synchronous and asynchronous communication module within your app
  • Render images to work with Android and iOS
  • Link a third-party application to your solution

Who this book is for

If you want to develop your own applications and want to explore the features of Xamarin Studio, then this is the book for you. It is expected that you have a basic understanding of technologies in mobile development, but prior knowledge of Xamarin is not required.

Table of Contents

  1. Getting Started with Xamarin
  2. Sharing code between platforms
  3. Exploring the UI Controls
  4. Data: The Monkeys Catalogue
  5. Cloud and Async Communication
  6. Custom Renderers
  7. Monkey Puzzle Game: Processing Images
  8. People Around Me
  9. Testing: Spot the bugs
  10. Publish to the Market
https://github.com/packtpublishing/xamarin-4-by-example
PDF ISBN: 978-1-78528-799-2
Publisher: Packt Publishing Limited
Copyright owner: © 2016 Packt Publishing Limited
Publication date: 2016
Language: English
Pages: 274