If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.
What you will learn
Read data from sensors and take action based on the environment
Use the Arduino to turn on lights, write to screens, or play light shows
Manipulate motors and other actuators to control the movement of different objects
Set up electronic circuits on a breadboard to interact with the Arduino
Explore hacks to push your project to the next level
Make your projects wireless and make them communicate with the computer
Who this book is for
If you want to build programming and electronics projects that interact with the environment, this book will offer you dozens of recipes to guide you through all the major applications of the Arduino platform. It is intended for programming or electronics enthusiasts who want to combine the best of both worlds to build interactive projects.