Table of contents
Frontmatter
CONTENTS
Chapter 1: Introduction to Software Testing
Chapter 2: Software Verification and Validation
Chapter 3: Black-Box (or Functional) Testing Techniques
Chapter 4: White-Box (or Structural) Testing Techniques
Chapter 5: Gray-Box Testing
Chapter 6: Reducing the Number of Test Cases
Chapter 7: Levels of Testing
Chapter 8: Object-Oriented Testing
Chapter 9: Automated Testing
Chapter 10: Test Point Analysis (TPA)
Chapter 11: Testing Your Websites—Functional and Non-Functional Testing
Chapter 12: Regression Testing of a Relational Database
Chapter 13: A Case Study on Testing of E-Learning Management Systems
Chapter 14: The Game Testing Process
Chapter 15: Basic Test Plan Template
Appendix A: Quality Assurance and Testing Tools
Appendix B: Suggested Projects
Appendix C: Glossary
Appendix D: Sample Project Description
Appendix E: Bibliography
Index
23 chapters available

