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Python. An Introduction to Programming Cover

Python. An Introduction to Programming

Paid access
|Dec 2016
Print: Available at Amazon
This book is an introduction to programming concepts that uses Python 3 as the target language. It follows a practical just-in-time presentation – material is given to the student when it is needed. Many examples will be based on games, because Python has become the language of choice for basic game development. Designed as a Year One textbook for introduction to programming classes or for the hobbyist who wants to learn the fundamentals of programming, the text assumes no programming experience.

Features:

  • Introduces programming concepts that use Python 3
  • Includes many examples based on video game development
  • 4-color throughout with game demos on the companion files
PDF ISBN: 978-1-68392-306-0 | E-Pub ISBN: 978-1-944534-75-2 | Paperback ISBN: 978-1-944534-65-3 | DOI: 10.1515/9781683923060
Publisher: Mercury Learning and Information
Copyright owner: © 2016 Walter de Gruyter GmbH, Berlin/Boston
Publication date: 2016
Language: English
Pages: 600

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