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Romans and Rollercoasters: Scholarship in the Digital Playground Cover

Romans and Rollercoasters: Scholarship in the Digital Playground

Open Access
|Dec 2019

Figures & Tables

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Figure 1

The reconstruction of Palmyra in Minecraft event at the Faculty of Archaeology, Leiden University, organized by the VALUE Foundation in 2015. Photo by: Vincent Vandemeulebroucke. Reproduced with permission.

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Figure 2

The stages of creating the South Holland map in Minecraft, from the elevation maps, to Adobe Photoshop, and then to WorldPainter.

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Figure 3

The tent where RoMeincraft was held during the ‘Day of the Hague History’ festival April 14, 2018. Photo by: Krijn Boom. Reproduced with permission.

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Figure 4

A RoMeincraft event during the National Archaeology Days, 14–15 October 2017, hosted in the Temple Hall of the National Museum of Antiquities, Leiden. Photo by: Angus Mol. Reproduced with permission.

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Figure 5

Screenshot of the reconstructed fort Matilo in Minecraft which had been built over several RoMeincraft events held in Leiden, 2017.

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Figure 6

Screenshot of a not-so-historically-accurate Roman polar bear in fort Matilo.

jcaa-2-1-35-g7.pngjcaa-2-1-35-g8.pngFunded by the Horizon 2020 Framework Programme of the European Union
DOI: https://doi.org/10.5334/jcaa.35 | Journal eISSN: 2514-8362
Language: English
Submitted on: Jan 23, 2019
Accepted on: Nov 29, 2019
Published on: Dec 30, 2019
Published by: Ubiquity Press
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2019 Aris Politopoulos, Csilla Ariese, Krijn Boom, Angus Mol, published by Ubiquity Press
This work is licensed under the Creative Commons Attribution 4.0 License.