Abstract
Instructional engineering provides methods to conduct the design and adaptation of competence development programmes by the combination of diverse learning components (i.e. units of learning, learning activities, learning resources and learning services). It occurs through an established process workflow in which models with diverse levels of abstraction are used to depict such learning components. This paper presents a model-driven generative method used to adapt and reuse a set of learning components for the delivery of a competence development programme concerned with a given learning objective and which serves for a specific instructional context.
Editors: Daniel Burgos.
