Use of Sri Lankan Traditional Stylized Mythical Creatures in the Film and Video Game Industries (Practical project-based approach)
Abstract
This study focuses on how traditional Sri Lankan mythical creatures can be incorporated in films and video games on a global scale. With this research, the richness of the artistic culture of Sri Lanka is together with modern concept art practices through a practical, project-based approach paving a new direction in cultural storytelling to world audiences. The project examines the Gajasinhe and modernises Sri Lankan art and therefore plots in contemporary narratives. This analysis explains how memory sketching and design visualization techniques already known in traditional practices, may be supplemented by modern possibilities of mood-boards and silhouette search in order to achieve a stunning visual impact of the characters. This research bridges the gap by merging the centuries-old artisan Sri Lankan art style with the vernacular requirements of the film and gaming industry and emphasizes the importance of such characters. Through this, such characters can be used to strengthen world visual culture but at the same time preserve the artistic heritage of Sri Lanka and add new angles to the world entertainment industry. This work argues that Sri Lanka possesses myths that can be very useful in the modern media industries through the creation of relevant and impactful stories.
© 2023 H. N. Ranatunga, published by National Centre for Advanced Studies in Humanities and Social Sciences
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