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Developing Strategic Mindsets with Matrix Games Cover

Developing Strategic Mindsets with Matrix Games

Open Access
|Sep 2022

Figures & Tables

Figure 1

Fridheim’s categorization of wargames, as illustrated in Alme (2020: 19).

Figure 2

Timetable of a matrix-game day.

Figure 3

NMA’s strategic-bridge model applied to visualize the logic and assumption of a proposed course of action.

Table 1

Percentage of cadets stating the extent to which they agreed with listed propositions (N = 30). Data gathered in February 2021 from anonymous questionnaires using a 5-option Likert scale: (1) disagree; (2) partly disagree; (3) neutral; (4) partly agree; (5) agree.

STATEMENTS12345
a) The game has focused my attention more towards what I am supposed to achieve (end-focus).3373353
b) As a result of the game, I have learned more about how to think to achieve ends.0705340
c) The game is an efficient learning method to achieve several of the learning outcomes in the module complex operations.0071083
d) What I have learned from the game will be relevant when I am to lead and conduct operations.0072373
e) What I have learned from the game will be useful in military planning processes.00174043
f) The game has enhanced my understanding of what it implies to operate in a complex environment with many actors and many divergent interests.000397
DOI: https://doi.org/10.31374/sjms.132 | Journal eISSN: 2596-3856
Language: English
Page range: 257 - 268
Submitted on: Nov 5, 2021
Accepted on: Apr 19, 2022
Published on: Sep 19, 2022
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2022 Carsten F. Roennfeldt, Daniel E. Helgesen, Bjørn Anders Hoffstad Reutz, published by Scandinavian Military Studies
This work is licensed under the Creative Commons Attribution 4.0 License.