Have a personal or library account? Click to login
The Ludic Impact of Horror Games on the Body: Until Dawn, Amnesia: The Dark Descent, and Alien: Isolation Cover

The Ludic Impact of Horror Games on the Body: Until Dawn, Amnesia: The Dark Descent, and Alien: Isolation

By: Victoria Hawco  
Open Access
|Nov 2023

References

  1. Alien: Isolation. Sega, Creative Assembly, 2014. Video Game.
  2. Alone in the Dark. PC Game, Infogrames, 1992. Video Game.
  3. Amnesia: The Dark Descent. PlayStation 4 Version, Frictional Games, 2016. Video Game.
  4. “Amnesia: The Dark Descent Creative Director Thomas Grip: Extended Interview.” YouTube, uploaded by Ars Technica, 22 Dec. 2020. Web. 15 Aug. 2022.
  5. Anable, Aubrey. Playing with Feelings: Video Games and Affect. Minneapolis: U of Minnesota P, 2018. Print.
  6. Carroll, Noël. Philosophy of Horror or, Paraxoes of the Heart. New York: Routledge, 1990. Print.
  7. Ekman, Inger, and Petri Lankoski. “Hair-Raising Entertainment: Emotions, Sound, and Structure.” Perron 181–99. Print.
  8. Egenfeldt-Nielson, Simon, et al. Understanding Video Games: The Essential Introduction. New York: Routledge, 2020. Print.
  9. Gregg, Melissa, and Gregory Seigworth. “An Inventory of Shimmers.” The Affect Theory Reader. Eds. Melissa Gregg and Gregory Seigworth. Durham: Duke UP, 2010. 1–28. Print.
  10. Habel, Chad, and Ben Kooyman. “Agency Mechanics: Gameplay Design in Survival Horror Video Games.” Digital Creativity 25.1 (2014): 1–14. Print.
  11. Haunted House. Atari, 1982. Video Game.
  12. Krzywinska, Tanya. “Hands-On Horror.” Spectator 22.2 (2002): 12–23. Print.
  13. ---. “Gaming Horror’s Horror: Representation, Regulation, and Affect in Survival Horror Videogames.” Journal of Visual Culture 14.3 (2015): 293–97. Print.
  14. Marks, Laura. Touch: Sensuous Theory and Multisensory Media. Minneapolis: U of Minnesota P, 2002. Print.
  15. McCrea, Christian. “Gaming’s Hauntology: Dead Media in Dead Rising, Siren and Michigan: Report from Hell.” Perron 220–37. Print.
  16. Nitsche, Michael. “Complete Horror in Fatal Frame.” Perron 200–19. Print.
  17. “Outlast 2 With Simone and Jeff—YELLFACE, Episode 1.” YouTube, uploaded by Polygon, 5 Oct. 2017. Web. 15 Aug. 2022. Video Game. Outlast 2. PlayStation 4 Edition, Red Barrels, 2017.
  18. Perron, Bernard, ed. Horror Video Games: Essays on the Fusion of Fear and Play. Jefferson: McFarland, 2009. Print.
  19. ---. “The Survival Horror: The Extended Body Genre.” Perron 121–43. Print.
  20. Pinchbeck, Dan. “Shock, Horror: First-Person Gaming, Horror, and the Art of Ludic Manipulation.” Perron 62–78. Print.
  21. Resident Evil. PlayStation, Capcom, 1996. Video Game.
  22. Roux-Girard, Guillaume. “Plunged Alone into Darkness: Evolution in the Staging of Fear in the Alone in the Dark Series.” Perron 145–67. Print.
  23. Tajerian, Maral. “Fight or Flight: The Neuroscience of Survival Horror.” Game Developer 12 June 2012. Web. 15 Aug. 2022.
  24. Taylor, Laurie N. “Gothic Bloodlines in Survival Horror Gaming.” Perron 46–61. Print.
  25. Thompson, Tommy. “The Perfect Organism: The AI of Alien: Isolation.” Game Developer 31 Oct. 2017. Web. 15 Aug. 2022.
  26. Until Dawn. PlayStation 4 Version, Supermassive Games, 2014.
  27. Vachiratamporn, Vanus, et al. “Towards the Design of Affective Survival Games: An Investigation on Player Affect.” 2013 Humaine Association Conference on Affective Computer and Intelligent Interaction, IEEE (2013) 576–81. Web. 15 Aug. 2022.
  28. ---. “An Analysis of Player Affect Transitions in Survival Horror Games.” Journal on Multimodal User Interfaces 9.1 (2015): 43–54. Print.
  29. Vu, Daniel. “An Analysis of Operant Conditioning and its Relationship with Video Game Addiction.” Art 108: Introduction to Game Studies, 2017. 1–7. Web. 15 Aug. 2022.
DOI: https://doi.org/10.30608/hjeas/2023/29/2/9 | Journal eISSN: 2732-0421 | Journal ISSN: 1218-7364
Language: English
Page range: 381 - 400
Published on: Nov 14, 2023
Published by: University of Debrecen
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2023 Victoria Hawco, published by University of Debrecen
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.