Using the 3D Virtual Environments for Teaching: Report from the Field
By: Maja Pivec
Open Access
|Jun 2012
References
- AVALON Project. Retrieved 29of February 2012, from
- AVATAR course (2011). Evaluation Report On Didactic Methodology, Quality Of Content And Users Satisfaction, elaborated by Ana María García Femenía, July 2011
- AVATAR project (2011). Retrieved 26th of April, 2011, from
- Csikszentmihalyi, M. (1990).New York: Harper and Row.
- ENGAGE (2012) European Network for Growing Activity in Game-based learning in Education. Retrieved 29of February 2012, from
- Games for Learning Recommendations from IMAGINE Project (2010).). Retrieved 29of February 2012, from
- Games in Schools (2012), coordinated by European School Net. Retrieved 29of February 2012, from
- IMAGINE project (2008-2010) Increasing Mainstreaming of Games in Learning Policies. Retrieved 29of February 2012, from
- Ludwig - physics adventure game. Retrieved 29of February 2012, from
- Magnussen, R. (2007). Teacher roles in learning games - When games become situated in schools. Digital Games Research Association 2007 Conference: Situated Play, Tokyo, pp. 610 - 615.
- MUVENATION Design Patterns for Teaching in Virtual Worlds. Retrieved 26of April, 2011, from
- MUVEnation Project. Retrieved 29of February 2012, from
- Pivec, M. (2011). Computerspiele für den Unterricht.), 22(1): 8-10.
- Pivec, P. & Pivec, M. (2011). Digital Games: Changing Education, One Raid at a Time., 1(1): 1 - 18, DOI: 10.4018/ijgbl.2011010101
- Pivec, P. & Pivec, M. (2009). Immersed but how? That is the question,, 10(1):80-104, Retrieved 8of March 2012, from http://www.hb.se/bhs/ith/1-10/ppmp.pdf
- Pivec, M., Stefanelli, M. C., Christensen, I.-M. F. & Pauschenwein, J. (2011). AVATAR - The Course: Recommendations for Using 3D Virtual Environments for Teaching. eLearning Papers - Game- Based Learning: new practices, new classrooms, No. 25, July 2011, Retrieved 8of March 2012, from
- Reese, D. (2007). First Steps and Beyond: Serious Games as Preparation for Future Learning,, 16(3), 283-300.
- Ubisoft (2007). Ubisoft Corporation. Retrieved 1October 2007, from
Language: English
Page range: 125 - 130
Published on: Jun 14, 2012
Published by: University of Maribor
In partnership with: Paradigm Publishing Services
Keywords:
Related subjects:
© 2012 Maja Pivec, published by University of Maribor
This work is licensed under the Creative Commons License.