Have a personal or library account? Click to login
The Prospects of Whole Brain Emulation within the next Half- Century Cover

The Prospects of Whole Brain Emulation within the next Half- Century

Open Access
|Apr 2014

References

  1. Alivisatos, A. P. et al. 2013. The Brain Activity Map. Science, 339: 1284 - 1285. doi: 10.1126/science.123693910.1126/science.1236939372242723470729
  2. Alivisatos, A. P. et al. 2012. The Brain Activity Map Project and the Challenge of Functional Connectomics. Neuron, 74: 970 - 974. doi 10.1016/j.neuron.2012.06.00610.1016/j.neuron.2012.06.006359738322726828
  3. Anthony, Sebastian. 2012. IBM creates 9nm carbon nanotube transistor that outperforms silicon. ExtremeTech. Available electronically at http://www.extremetech.com/computing/115657-ibmcreates-9nm-carbon-nanotube-transistor-outperforms-silicon
  4. Avatar. 2009. Cameron, James. 20th Century Fox. Film.
  5. Boston Dynamics. 2009. PETMAN Prototype. Youtube. Available electronically at http://www.youtube.com/watch?v=67CUudkjEG4
  6. Brodkin, Jon. 2009. Moore’s Law has decades left, Intel CTO predicts. NetworkWorld. Available electronically at http://www.networkworld.com/news/2009/092209-intel-cto-moores-law.html
  7. Carell, Thomas. 2011. Molecular computing: DNA as a logic operator. Nature, 469: 45 - 46. doi:10.1038/469045a 10.1038/469045a21209658
  8. Center for Brain Science. 2010. ATLUM. Harvard University. Available electronically at http://cbs.fas.harvard.edu/science/connectome-project/atlum
  9. Coinnews Media Group. 2013. US Inflation Calculator. Coinnews Media Group, LLC. Available electronically at http://www.usinflationcalculator.com
  10. Corrado, M., Simon S., and Harris C. 2011. 3M and IBM to Develop New Types of Adhesives to Create 3D Semiconductors. IBM News Releases. Available electronically at http://www-03.ibm.com/press/us/en/pressrelease/35358.wss
  11. The Creation of Humanoids. 1962. Barry, Wesley. Emerson Film Enterprises. Film.
  12. Dean, Thomas et al. 2013. On the Technology Prospects and Investment Opportunities for Scalable Neuroscience. ArXiv:1307.7302
  13. Douglas, S. M., Bachelet, I., Church, G. M. 2012. A Logic-Gated Nanorobot for Targeted Transport of Molecular Payloads. Science, 335: 831 - 834. doi: 10.1126/science.121408110.1126/science.121408122344439
  14. Duke University. 2013. The Video Game Industry. Duke University. Available electronically at http://sites.duke.edu/soc142-videogames/international-trade-patterns/main-players/
  15. Dvorsky, G. 2013. New $1.6 billion supercomputer project will attempt to simulate the human brain. io9 Science. Available electronically at http://io9.com/5980117/new-16-billionsupercomputer-project-will-attempt-to-simulate-the-human-brain
  16. Freejack. 1992. Murphy, Geoff. Warner Bros. Film.
  17. Hanson, Robin. 2008. Economics of the Singularity. IEEE Spectrum. Available electronically at http://spectrum.ieee.org/robotics/robotics-software/economics-of-the-singularity 10.1109/MSPEC.2008.4531461
  18. Jean-Baptiste Michel*, Yuan Kui Shen, Aviva Presser Aiden, Adrian Veres, Matthew K. Gray, William Brockman, The Google Books Team, Joseph P. Pickett, Dale Hoiberg, Dan Clancy, Peter Norvig, Jon Orwant, Steven Pinker, Martin A. Nowak, and Erez Lieberman Aiden*. Quantitative Analysis of Culture Using Millions of Digitized Books. Science (Published online ahead of print: 12/16/2010)
  19. Kodandaramaiah, S. B. et al. 2012. Automated whole-cell patch-clamp electrophysiology of neurons in vivo. Nature Methods 9: 585 - 587. doi: doi:10.1038/nmeth.1993 10.1038/nmeth.1993342778822561988
  20. Koene, Randal A. 2012a. Fundamentals of Whole Brain Emulation: State, Transition and Update Representations. International Journal of Machine Consciousness 4: 5 - 21. doi: 10.1142/S179384301240001X 10.1142/S179384301240001X
  21. Koene, Randal A. 2012b. Experimental Research in Whole Brain Emulation: the need for Innovative in-vivo Measurement Techniques. International Journal of Machine Consciousness 4: 1250004. doi:: 10.1142/S1793843012500047
  22. Koomey, Jonathan. 2012. The Computing Trend that Will Change Everything. MIT Technology Review. Available electronically at http://www.technologyreview.com/news/427444/thecomputing-trend-that-will-change-everything/
  23. Kording, Konrad P. 2011. Of Toasters and Molecular Ticker Tapes. PLOS Computational Biology, 7: e1002291. doi: 10.1371/journal.pcbi.100229110.1371/journal.pcbi.1002291324839122219716
  24. Kurzweil, Ray. 2010. How My Predictions Are Faring. KurzweilAI. Available electronically at http://www.kurzweilai.net/predictions/download.php
  25. Kurzweil, Ray. 2012. How to Create a Mind: the Secret of Human Thought Revealed. New York: Penguin Group.
  26. Kurzweil, Ray. 2005. The Singularity is Near. New York: Penguin Group.
  27. Lytton, William W. 2002. From Computer to Brain: Foundations of Computational Neuroscience. New York: Springer.
  28. Marblestone, Adam H. et al. 2013. Physical Principles for Scalable Neural Recording. ArXiv:1306.570910.3389/fncom.2013.00137380756724187539
  29. Markoff, J. 2013. Obama Seeking to Boost Study of Human Brain. The New York Times: 17 Feb 2013.
  30. The Matrix. 1999. Wachowski, L. and Wachowski, A. Warner Bros. Pictures. Film.
  31. NIH. 2012a. Actual Obligations by IC, FY 1983 - FY 1999. National Institute of Health. Available electronically at http://officeofbudget.od.nih.gov/pdfs/spending_history/Actual%20Obligations%20by%20IC,%20FY%201983%20-%20FY%201999.pdf
  32. NIH. 2012b. Actual Obligations by IC, FY 2000 - FY 2011. National Institute of Health. Available electronically at http://officeofbudget.od.nih.gov/pdfs/spending_history/Actual%20Obligations%20By%20IC%20FY%202000%20-%20FY%202012.pdf
  33. PhysOrg. 2012. Researchers build first physical ‘metatronic’ circuit. PhysOrg. Available electronically at http://phys.org/news/2012-02-physical-metatronic-circuit.html
  34. Pohl, Frederik. 1954. The Tunnel under the World. Galaxy Magazine.
  35. Sandberg, Anders. 2013. Feasibility of whole brain emulation. In Theory and Philosophy of Artificial Intelligence ed. Vincent C. Müller. SAPERE; Berlin: Springer. Available electronically at http://shanghailectures.org/sites/default/files/uploads/2013_Sandberg_Brain-Simulation_34.pdf 10.1007/978-3-642-31674-6_19
  36. Sandberg, A. and Bostrom, M. 2008. Whole Brain Emulation: A Roadmap, Technical Report #2008-3, Future of Humanity Institute, Oxford University. Available electronically at http://www.fhi.ox.ac.uk/brain-emulation-roadmap-report.pdf
  37. Seo, D., Carmena, J. M., Rabaey, J. M., Alon, E., Maharbiz, M. M. 2013. Neural Dust: An Ultrasonic, Low Power Solution for Chronic Brain-Machine Interfaces. ArXiv:1307.2196
  38. Shelley, M. 1818. Frankenstein. London: Lackington, Hughes, Harding, Mavor & Jones.
  39. The Sixth Day. 2000. Spottiswoode, Roger. Columbia Pictures. Film.
  40. Trafton, A. 2012. Robots that reveal the Inner Workings of Brain Cells. MIT News. Available electronically at http://web.mit.edu/newsoffice/2012/robots-recording-neurons-0507.html
  41. Tripp, S. and Grueber, M. 2011. Economic Impact of the Human Genome Project. Battelle Memorial Institute. Available electronically at http://battelle.org/docs/default-documentlibrary/economic_impact_of_the_human_genome_project.pdf
  42. 2045 Initiative. 2013. 2045 Initiative. Available electronically at http://2045.com
Language: English
Page range: 130 - 152
Submitted on: Jul 31, 2013
|
Accepted on: Dec 31, 2013
|
Published on: Apr 25, 2014
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2014 Daniel Eth, Juan-Carlos Foust, Brandon Whale, published by Artificial General Intelligence Society
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.