Have a personal or library account? Click to login
A Framework for Automated Player Identification and Positioning Using Low-Cost Hardware in the Soccer Domain Cover

A Framework for Automated Player Identification and Positioning Using Low-Cost Hardware in the Soccer Domain

Open Access
|Mar 2026

References

  1. Alhejaily, R., Alhejaily, R., Almdahrsh, M., Alessa, S., & Albelwi, S. (2023). Automatic Team Assignment and Jersey Number Recognition in Football Videos. Intelligent Automation & Soft Computing, 36(3), 2669–2684. https://doi.org/10.32604/iasc.2023.033062
  2. Barnes, C., Archer, D., Hogg, B., Bush, M., & Bradley, P. (2014). The Evolution of Physical and Technical Performance Parameters in the English Premier League. International Journal of Sports Medicine, 35(13), 1095–1100. https://doi.org/10.1055/s-0034-1375695
  3. Behravan, I., & Razavi, S. M. (2021). A novel machine learning method for estimating football players’ value in the transfer market. Soft Computing, 25(3), 2499–2511. https://doi.org/10.1007/s00500-020-05319-3
  4. Bernardin, K., & Stiefelhagen, R. (2008). Evaluating multiple object tracking performance: the clear mot metrics. J. Image Video Process., 2008. DOI: 10.1155/2008/246309 https://link.springer.com/content/pdf/10.1155/2008/246309.pdf
  5. Bewley, A., Ge, Z., Ott, L., Ramos, F., & Upcroft, B. (2016). Simple online and realtime tracking. 2016 IEEE International Conference on Image Processing (ICIP), 3464–3468. https://doi.org/10.1109/ICIP.2016.7533003
  6. Buyrukoglu, S., & Savaş, S. (2023). Stacked-Based Ensemble Machine Learning Model for Positioning Footballer. Arabian Journal for Science and Engineering, 48(2), 1371–1383. https://doi.org/10.1007/s13369-022-06857-8
  7. Ciaparrone, G., Luque Sánchez, F., Tabik, S., Troiano, L., Tagliaferri, R., & Herrera, F. (2020). Deep learning in video multi-object tracking: A survey. Neurocomputing, 381, 61–88. https://doi.org/10.1016/j.neucom.2019.11.023
  8. Cioppa, A., Giancola, S., Deliege, A., Kang, L., Zhou, X., Cheng, Z., Ghanem, B., & Van Droogenbroeck, M. (2022). SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos. 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW), 3490–3501. https://doi.org/10.1109/CVPRW56347.2022.00393
  9. Cortez, A., Trigo, A., & Loureiro, N. (2021). Predicting Physiological Variables of Players that Make a Winning Football Team: A Machine Learning Approach. In O. Gervasi & others (Eds.), Computational science and its applications -- iccsa 2021 (pp. 3–15). Springer International Publishing. https://doi.org/10.1007/978-3-030-86970-0_1
  10. Cortez, A., Trigo, A., & Loureiro, N. (2022). Football Match Line-Up Prediction Based on Physiological Variables: A Machine Learning Approach. Computers, 11(3), 40. https://doi.org/10.3390/computers11030040
  11. Cui, Y., Jiang, C., Wu, G., & Wang, L. (2024). MixFormer: End-to-End Tracking With Iterative Mixed Attention. IEEE Transactions on Pattern Analysis and Machine Intelligence, 46(6), 4129–4146. https://doi.org/10.1109/TPAMI.2024.3349519
  12. Cui, Y., Zeng, C., Zhao, X., Yang, Y., Wu, G., & Wang, L. (2023). SportsMOT: A Large Multi-Object Tracking Dataset in Multiple Sports Scenes. 2023 IEEE/CVF International Conference on Computer Vision (ICCV), 9887–9897. https://doi.org/10.1109/ICCV51070.2023.00910
  13. Diop, C.-A., Pelloux, B., Yu, X., Yi, W.-J., & Saniie, J. (2022). Soccer Player Recognition using Artificial Intelligence and Computer Vision. 2022 IEEE International Conference on Electro Information Technology (EIT), 477–481. https://doi.org/10.1109/eIT53891.2022.9813788
  14. Frevel, N., Beiderbeck, D., & Schmidt, S. L. (2022). The impact of technology on sports – A prospective study. Technological Forecasting and Social Change, 182, 121838. https://doi.org/10.1016/j.techfore.2022.121838
  15. Giancola, S., Amine, M., Dghaily, T., & Ghanem, B. (2018). SoccerNet: A Scalable Dataset for Action Spotting in Soccer Videos. 2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW), 1792–179210. https://doi.org/10.1109/CVPRW.2018.00223
  16. Golovkin, V., Nemtsev, N., Shandyba, V., Udin, O., Kasatkin, N., Kononov, P., Afanasiev, A., Ulasen, S., & Boiarov, A. (2025). From Broadcast to Minimap: Achieving State-of-the-Art Soccernet Game State Reconstruction. 2025 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW), 6010–6028. https://doi.org/10.1109/CVPRW67362.2025.00600
  17. Gudmundsson, J. & Horton, M. (2017). Spatio-Temporal Analysis of Team Sports. ACM Comput. Surv. 50, 2, Article 22. https://doi.org/10.1145/3054132
  18. JaidedAI. (2020). EasyOCR: Ready-to-use OCR [Computer software]. GitHub. Accessed January 29, 2026, from https://github.com/JaidedAI/EasyOCR
  19. Jamil, M., Phatak, A., Mehta, S., Beato, M., Memmert, D., & Connor, M. (2021). Using multiple machine learning algorithms to classify elite and sub-elite goalkeepers in professional men’s football. Scientific Reports, 11. https://doi.org/10.1038/s41598-021-01187-5
  20. Jocher, G., & Qiu, J. (2024). Ultralytics YOLO11 (Version 11.0.0). https://github.com/ultralytics/ultralytics
  21. King, D. E. (2009). Dlib-ml: A machine learning toolkit. J. Mach. Learn. Res., 10, 1755–1758. https://dl.acm.org/doi/10.5555/1577069.1755843
  22. Krishnan, K. (2013). Data Warehousing in the Age of Big Data. Elsevier. https://doi.org/10.1016/C2012-0-02737-8
  23. Lloyd, S. (1982). Least squares quantization in PCM. IEEE Transactions on Information Theory, 28(2), 129–137. https://doi.org/10.1109/TIT.1982.1056489
  24. Lolli, L., Bauer, P., Irving, C., Bonanno, D., Höner, O., Gregson, W., & Di Salvo, V. (2025). Data analytics in the football industry: a survey investigating operational frameworks and practices in professional clubs and national federations from around the world. Science and Medicine in Football, 9(2), 189–198. https://doi.org/10.1080/24733938.2024.2341837
  25. MacQueen, J. (1967). Some methods for classification and analysis of multivariate observations. Proceedings of 5th Berkeley Symposium on Mathematical Statistics and Probability. https://www.cs.cmu.edu/~bhiksha/courses/mlsp.fall2010/class14/macqueen.pdf
  26. Manescu, D. C. (2025). Big Data Analytics Framework for Decision-Making in Sports Performance Optimization. Data, 10(7), 116. https://doi.org/10.3390/data10070116
  27. Majeed, F., Nazir, M., Swart, K., Agus, M., & Schneider, J. (2025). Real-time analysis of soccer ball–player interactions using graph convolutional networks for enhanced game insights. Scientific Reports, 15(1), 21859. https://doi.org/10.1038/s41598-025-05462-7
  28. Manish., S., Bhagat, V., & Pramila, R. (2021). Prediction of Football Players Performance using Machine Learning and Deep Learning Algorithms. 2021 2nd International Conference for Emerging Technology (INCET), 1–5. https://doi.org/10.1109/INCET51464.2021.9456424
  29. Memmert, D., & Rein, R. (2018). Match analysis, Big Data and tactics: current trends in elite soccer. Deutsche Zeitschrift Für Sportmedizin, 2018(03), 65–72. https://doi.org/10.5960/dzsm.2018.322
  30. Morra, L., Manigrasso, F., Canto, G., Gianfrate, C., Guarino, E., & Lamberti, F. (2020). Slicing and Dicing Soccer: Automatic Detection of Complex Events from Spatio-Temporal Data. In A. Campilho, F. Karray, & Z. Wang (Eds.), Image Analysis and Recognition. ICIAR 2020. Lecture Notes in Computer Science, vol 12131 (pp. 107–121). Springer. https://doi.org/10.1007/978-3-030-50347-5_11
  31. Pappalardo, L., Cintia, P., Rossi, A., Massucco, E., Ferragina, P., Pedreschi, D., & Giannotti, F. (2019). A public data set of spatio-temporal match events in soccer competitions. Scientific Data, 6(1), 236. https://doi.org/10.1038/s41597-019-0247-7
  32. Perl, J., Grunz, A., & Memmert, D. (2013). Tactics analysis in soccer: an advanced approach. International Journal of Computer Science in Sport, 12, 33–44.
  33. Rahman, M. A. (2020). A deep learning framework for football match prediction. SN Applied Sciences, 2(2), 165. https://doi.org/10.1007/s42452-019-1821-5
  34. Rampinini, E., Alberti, G., Fiorenza, M., Riggio, M., Sassi, R., Oliveira Borges, T., & Coutts, A. (2015). Accuracy of gps devices for measuring high-intensity running in field-based team sports. International Journal of Sports Medicine, 36. https://doi.org/10.1055/s-0034-1385866
  35. Redmon, J., & Farhadi, A. (2018). Yolov3: An incremental improvement. CoRR, abs/1804.02767. http://arxiv.org/abs/1804.02767
  36. Sarmento, H., Clemente, F. M., Araújo, D., Keith, D., McRobert A., & Figueiredo, A. (2018). What Performance Analysts Need to Know About Research Trends in Association Football (2012–2016): A Systematic Review. Sports Med 48, 799–836. https://doi.org/10.1007/s40279-017-0836-6
  37. Shi, B., Bai, X., & Yao, C. (2017). An end-to-end trainable neural network for image-based sequence recognition and its application to scene text recognition. IEEE Trans. Pattern Anal. Mach. Intell., 39(11), 2298–2304. https://doi.org/10.1109/TPAMI.2016.2646371
  38. Scott, A., Uchida, I., Ding, N., Umemoto, R., Bunker, R., Kobayashi, R., Koyama, T., Onishi, M., Kameda, Y., & Fujii, K. (2024). TeamTrack: A Dataset for Multi-Sport Multi-Object Tracking in Full-pitch Videos. 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW), 3357–3366. https://doi.org/10.1109/CVPRW63382.2024.00340
  39. Somers, V., Joos, V., Cioppa, A., Giancola, S., Ghasemzadeh, S. A., Magera, F., Standaert, B., Mansourian, A. M., Zhou, X., Kasaei, S., Ghanem, B., Alahi, A., Van Droogenbroeck, M., & De Vleeschouwer, C. (2024). SoccerNet Game State Reconstruction: End-to-End Athlete Tracking and Identification on a Minimap. 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW), 3293–3305. https://doi.org/10.1109/CVPRW63382.2024.00334
  40. Theiner, J., & Ewerth, R. (2023). TVCalib: Camera Calibration for Sports Field Registration in Soccer. 2023 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), 1166–1175. https://doi.org/10.1109/WACV56688.2023.00122
  41. Theiner, J., Gritz, W., Muller-Budack, E., Rein, R., Memmert, D., & Ewerth, R. (2022). Extraction of Positional Player Data from Broadcast Soccer Videos. 2022 IEEE/CVF Winter Conference on Applications of Computer Vision (WACV), 1463–1473. https://doi.org/10.1109/WACV51458.2022.00153
  42. Vashist, M., Bahl, V., Goel, A., & Sengar, N. (2021). Full time result prediction using ensemble techniques. Asian Journal of Convergence in Technology, 7, 38–42. https://doi.org/10.33130/AJCT.2021v07i03.006
  43. Wang, A., Chen, H., Liu, L., Chen, K., Lin, Z., Han, J., & Ding, G. (2024). YOLOv10: Realtime end-to-end object detection. Proceedings of the 38th International Conference on Neural Information Processing Systems (NeurIPS ‘24), Vol. 37. Curran Associates Inc., Red Hook, NY, USA, Article 3429, 107984–108011. https://dl.acm.org/doi/10.5555/3737916.3741345
  44. Wojke, N., Bewley, A., & Paulus, D. (2017). Simple online and realtime tracking with a deep association metric. 2017 IEEE International Conference on Image Processing (ICIP), 3645–3649. https://doi.org/10.1109/ICIP.2017.8296962
  45. Wright, C., Atkins, S., & Jones, B. (2012) An analysis of elite coaches’ engagement with performance analysis services (match, notational analysis and technique analysis). International Journal of Performance Analysis in Sport. 436–451. https://doi.org/10.1080/24748668.2012.11868609
  46. Yang, C., Yang, M., Li, H., Jiang, L., Suo, X., Mao, L., Meng, W., & Li, Z. (2025). A survey on soccer player detection and tracking with videos. The Visual Computer, 41(2), 815–829. https://doi.org/10.1007/s00371-024-03367-6
  47. Yang, W. (2021). Predict soccer match outcome based on player performance. Frontiers in Sport Research, 3(3), 74–78. https://doi.org/10.25236/FSR.2021.030314
  48. Zhang, Y., Sun, P., Jiang, Y., Yu, D., Weng, F., Yuan, Z., Luo, P., Liu, W., & Wang, X. (2022). ByteTrack: Multi-object Tracking by Associating Every Detection Box. In Computer Vision -- ECCV 2022. Lecture Notes in Computer Science, vol 13682 (pp. 1–21). Springer. https://doi.org/10.1007/978-3-031-20047-2_1
Language: English
Page range: 12 - 32
Published on: Mar 5, 2026
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2026 Alexandre Cardoso Feitosa, Isaac Jesus da Silva, Danilo Hernani Perico, published by International Association of Computer Science in Sport
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.