Possibilities to Use a Virtual Opponent for Enhancements of Reactions and Perception of Young Karate Athletes
Authors
Katharina Petri
Otto-von-Guericke-University Magdeburg, Institute III: Sport Science, Department of Sports Engineering and Movement Science, Germany
Steffen Masik
Fraunhofer Institute for Factory Operation and Automation IFF, Germany
Marco Danneberg
Fraunhofer Institute for Factory Operation and Automation IFF, Germany
Peter Emmermacher
Otto-von-Guericke-University Magdeburg, Institute III: Sport Science, Department of Sports Engineering and Movement Science, Germany
Kerstin Witte
Otto-von-Guericke-University Magdeburg, Institute III: Sport Science, Department of Sports Engineering and Movement Science, Germany
DOI: https://doi.org/10.2478/ijcss-2019-0011 | Journal eISSN: 1684-4769
Language: English
Page range: 20 - 33
Published on: Sep 16, 2019
Published by: International Association of Computer Science in Sport
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year
Related subjects:
© 2019 Katharina Petri, Steffen Masik, Marco Danneberg, Peter Emmermacher, Kerstin Witte, published by International Association of Computer Science in Sport
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.