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The Hanged Rhizome on the Tree: Arborescence and Multiplicity in Disco Elysium Cover

The Hanged Rhizome on the Tree: Arborescence and Multiplicity in Disco Elysium

Open Access
|Dec 2021

Abstract

This paper looks at Disco Elysium as a model for a better understanding of Gilles Deleuze and Felix Guattari’s concept of the rhizome when applied to video games. It analyses the use and implementation of the many forms of expressing multiplicity that are present in Disco Elysium and that are manifested through the configuration of the avatar, the use of the player’s choice, and representations of space and time in the game. Ultimately, this paper also serves as a coalescence of existing Game Studies scholarship on rhizomic relations, multiplicities and affect to create a common ground for future conversations on these topics.

Language: English
Page range: 44 - 54
Published on: Dec 14, 2021
Published by: Tallinn University Baltic Film, Media, Arts and Communication School
In partnership with: Paradigm Publishing Services
Publication frequency: 1 times per year

© 2021 Juan Francisco Belmonte, published by Tallinn University Baltic Film, Media, Arts and Communication School
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.