Abstract
In the context of the second digital turn, as it is defined by Mario Carpo in his book The Second Digital Turn, Design beyond Intelligence, the architectural graphical representation suffers a fundamental transformation: the digital tools aren’t anymore only passive tools used for execution, but active cognitive mediums which directly participate in the process of thinking and designing. These new mediums offer the possibility to generate new architectural forms and spaces that don’t derivate anymore from a unique or canonical model, but from variational and iterrational dynamic systems. Thus, the traditional relationship between the original and its copy, in which the double is a faithful reproduction or a translation of a fixed prototype, is destabilized. In the digital logic, the “double” becomes autonomous, it becomes a variation, a unique instance of production.