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Current Research Trends in Games for Public Participation in Planning Cover

Current Research Trends in Games for Public Participation in Planning

Open Access
|May 2020

Abstract

The research, outlined in the paper, explores games as methods for better public participation in planning. Drawing on the thematic analysis of scientific publications, prominent authors and research centres, as well as key research themes, are identified. The themes include motivational aspects of gamified participation, online and pervasive games for massive civic engagement, deliberative and educational games for collective problem-solving, game co-design for questioning and reframing planning concepts. The paper concludes with the benefits of gamification for participatory planning practice.

DOI: https://doi.org/10.2478/aup-2019-0016 | Journal eISSN: 2255-8764 | Journal ISSN: 1691-4333
Language: English
Page range: 113 - 121
Published on: May 23, 2020
Published by: Riga Technical University
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2020 Viktorija Prilenska, published by Riga Technical University
This work is licensed under the Creative Commons Attribution 4.0 License.