Have a personal or library account? Click to login
Interactive Network Learning: An Assessment of EVE-NG Platform in Educational Settings Cover

Interactive Network Learning: An Assessment of EVE-NG Platform in Educational Settings

Open Access
|Feb 2024

References

  1. Linda Marie HARASIM, Starr Roxanne HILTZ, Lucio TELES, Murray TUROFF, et al. Learning networks: A field guide to teaching and learning online. MIT press, 1995.
  2. EVE-NG. Eve-ng and its role in modern network engineering and it training. https://www.eve-ng.net/index.php/documentation/professional-cookbook/, Available on June 2023.
  3. Jozef JANITOR, František JAKAB, and Karol KNIEWALD. Visual learning tools for teaching/learning computer networks: Cisco networking academy and packet tracer. In 2010 Sixth International Conference on Networking and Services, pages 351–355, 2010.
  4. Georgi TSOCHEV. Research on web applications for remote laboratory exercises on computer networks. In 2021 International Conference on Information Technologies (InfoTech), pages 1–4. IEEE, 2021.
  5. Valdinei Carlos OLIVEIRA. Simulador eve-ng em projetos de redes heterogêneas: um estudo sobre a importância da simulação em redes de computadores. Research, Society and Development, 9(11):e1199119562–e1199119562, 2020.
  6. Rodrigo EMILIANO and Mário ANTUNES. Automatic network configuration in virtualized environment using gns3. In 2015 10th International Conference on Computer Science Education (ICCSE), pages 25–30, 2015.
  7. Karl-Erik BYSTROM and Woodrow BARFIELD. Collaborative task performance for learning using a virtual environment. Presence: Teleoper. Virtual Environ., 8(4):435–448, aug 1999.
  8. W BARFIELD and S WEGHORST. The sense of presence within virtual environments: a conceptual framework, 699-704. Salvendy G. and Smith MJ, Human-computer interaction: software and hardware interfaces, 19:8–13, 1993.
  9. Katerina MANIA and Alan CHALMERS. The effects of levels of immersion on memory and presence in virtual environments: A reality centered approach. Cyberpsychology & behavior, 4(2):247–264, 2001.
  10. Christine YOUNGBLUT and Odette HUIE. The relationship between presence and performance in virtual environments: Results of a verts study. In IEEE Virtual Reality, 2003. Proceedings., pages 277–278. IEEE, 2003.
  11. Jing MA and Jeffrey V. NICKERSON. Hands-on, simulated, and remote laboratories: A comparative literature review. 38(3):7–es, sep 2006.
  12. EVE-NG. EVE-NG documentation. https://www.eve-ng.net/index.php/documentation, Available on June 2023.
  13. RAJESH Kumar. What is EVE-NG? EVE-NG set up, 2021.
  14. EVE-NG. Supported images. https://www.eve-ng.net/index.php/documentation/supported-images/, Available on June 2023.
  15. EVE-NG. EVE-NG Cookbook. EVE-NG, n.p., 2018.
DOI: https://doi.org/10.2478/aei-2023-0011 | Journal eISSN: 1338-3957 | Journal ISSN: 1335-8243
Language: English
Page range: 3 - 9
Submitted on: Jun 30, 2023
Accepted on: Nov 20, 2023
Published on: Feb 2, 2024
Published by: Technical University of Košice
In partnership with: Paradigm Publishing Services
Publication frequency: 4 issues per year

© 2024 Maroš Harahus, Matúš Čavojský, Gabriel Bugár, Matúš Pleva, published by Technical University of Košice
This work is licensed under the Creative Commons Attribution 4.0 License.