Immersive Learning Support System based on Kinect Sensor for Children to Learn About Paleontological Environments
Abstract
This paper proposes a simulation-based environmental learning support system, based on Kinect sensors, which is currently under development. Our system animates paleontological animals and their habitats on a display in synchronization with learners’ actions, immersing learners in a real- life paleontological environment. We evaluated the system by recording real-time measurements of learners’ movements, and controlled the animation based on sensor output. Participants were subsequently interviewed to assess their sense of immersion. The system was found to provide a nearreal experience of a defunct environment and the results confirmed that learners felt a sense of immersion and experienced an enhanced interest.
© 2015 T. Nakayama, R. Yoshida, T. Nakadai, T. Ogitsu, H. Mizoguchi, K. Izuishi, F. Kusunoki, K. Muratsu, R. Egusa, S. Inagaki, published by Macquarie University, Australia
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.