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Experiences of Neurodivergent People When Playing an Educational Video Game About Their Own Diagnosis Cover

Experiences of Neurodivergent People When Playing an Educational Video Game About Their Own Diagnosis

By:   
Open Access
|Nov 2023

Figures & Tables

Table 1

Participant demographics by pseudonym.

PSEUDONYMAGEDIAGNOSIS AS DESCRIBED BY PARTICIPANTSEXPERIENCE WITH VIDEO GAMES3DISCLOSED COOCCURRING CONDITIONS4
Axel30AutismAvid playerIntellectual disability
Bernard45OCDAvid player
Lieke26Psychosis sensitivityAvid playerAutism
Lydia24Early-onset autismOccasional playerADHD
Menno40sPsychosis sensitivityOccasional player
Moniek29Classic autismCasual playerIntellectual disability
Nelleke33OCDOccasional player
Roel35Autism (Asperger’s)Casual player
Silke25CompulsionsNoneDepression and psychotic mood disorder
Simone44High-functioning autismOccasional player (mostly with her son)
Table 2

Video games with descriptions.

VIDEO GAMEDESCRIPTIONPLAYED WITH
PrismThird-person game where the player controls a fox who, being a night animal, experiences difficulties adapting to daytime and sunlight, which serves as a metaphor for autism-related sensory sensitivity.•Roel
• Simone
• Axel
• Moniek
• Lydia
Split MindThe only game from a first-person perspective, where the player steps into the mind of the female protagonist experiencing paranoid schizophrenia and plays as if they were her.• Lieke
• Menno
OCGameThe most abstract of the three games, designed like a retro platformer game where the player controls the female protagonist and looks at the events happening from a distance. Cut scenes with text boxes explaining her anxious thoughts and compulsions allow the player to relate to her experiences.• Nelleke
• Bernard
• Silke
DOI: https://doi.org/10.16993/sjdr.1037 | Journal eISSN: 1745-3011
Language: English
Page range: 320 - 333
Submitted on: May 25, 2023
Accepted on: Oct 16, 2023
Published on: Nov 13, 2023
In partnership with: Paradigm Publishing Services

© 2023 Lisanne Meinen, published by Stockholm University Press
This work is licensed under the Creative Commons Attribution 4.0 License.