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Gamification as an instrument for organizational behaviour change during the meeting: case study «ROBATIEMPOS»

Open Access
|Aug 2017

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Language: English
Page range: 359 - 367
Published on: Aug 26, 2017
Published by: Bucharest University of Economic Studies
In partnership with: Paradigm Publishing Services
Publication frequency: 1 times per year

© 2017 Iana Dulskaia, Francesco Bellini, Roman Zabal, Oscar Garcia Pañella, Fabrizio D’Ascenzo, published by Bucharest University of Economic Studies
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.