A Study on the Late Antique Board Game Duodecim Scripta/Alea from Stratonikeia and Lagina
Durnagölü, Nihal, Söğüt, Bilal
Volume 25 (2025): Issue 4 (December 2025)
Graffiti Games of Central Maharashtra: New Documentations, Revision and Theory
Gawli, Ashwini, Raghavan, Raamesh Gowri, Vaidya, Varun
Volume 19 (2025): Issue 1 (December 2025)
Volume 71 (2025): Issue 4 (December 2025)
Turning Tides, Changing Times: Sea in Evil Under the Sun and Journey to the South
Jelínek, Jiří, Jelínková, Jana
Desire and Data: Metabolism of AI
Epstein, Vadim
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Zhu, Kaiqi
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Van ’T Klooster, Adinda, R., Dowlen, Robyn, E. L.
Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Padma, Cheeru, Haneef, M Shuaib Mohamed
Volume 61 (2025): Issue 4 (December 2025)
Why Words Matter: An Interview with Prof. Gail Fairhurst on Leadership and Discourse
Fairhurst, Gail, Lehman, Iga Maria