Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia
Kauber, Sten
Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage
Miranda, Madalena
The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts
Zhang, Yun
Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness
Nimik, Liis
Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Padma, Cheeru, Haneef, M Shuaib Mohamed
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Van ’T Klooster, Adinda, R., Dowlen, Robyn, E. L.
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Zhu, Kaiqi
Book Review
Ligi, Teisi
Does Research Soothe You? Audiovisual Experimentation, Traumatic Memory, and the Question of the Senses
Mosch, Regina
Trajectory Optimization for Highly Articulated Robots based on Sparsity–Free Local Direct Collocation
Cardona-Ortiz, Daniel, Arechavaleta, Gustavo
Sediment sources and transport pathways of dune sands, western Sandomierz Basin (Southern Poland)
Goździk, Jan, Gruszka, Beata
Exploring elemental variability in incineration residues for urban mining: A case study from southern Poland
Bielowicz, Barbara, Chuchro, Monika