Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage
Miranda, Madalena
Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness
Nimik, Liis
Book Review
Ligi, Teisi
Emerging Practices in LLM-integrated Game Writing
Sezen, Digdem, Sezen, Tonguc
Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia
Kauber, Sten
Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Padma, Cheeru, Haneef, M Shuaib Mohamed
Volume 34 (2025): Issue 5 (December 2025)
Volume 17 (2025): Issue 2 (December 2025)
Establishing Flow through education: supporting learners who have experienced complex trauma.
Dockerty, Kelly
Rethinking dualism: exploring the opportunities and limits of a ‘third space’ in human-machine interaction
Ranieri, Maria, Biagini, Gabriele
Determination of Classroom Teachers’ Conceptual Knowledge Levels and Attitudes Towards Education 4.0
Yaraş, Zübeyde, İçli, Merve, Turan, Mehmet
A Multidimensional Framework for Equitable Facial expression Synthesis in Educational Virtual Environments
Gonçalves, Diego Addan, Todt, Eduardo