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Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness
Article

Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness

Nimik, Liis
Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia
Article

Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia

Kauber, Sten
The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts
Article

The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts

Zhang, Yun
Volume 37 (2025): Issue 2 (December 2025)
Issue

Volume 37 (2025): Issue 2 (December 2025)

Correlation between Interleukin-17, Interleukin-10 Levels, Mean Platelet Volume to Platelet Count Ratio and Apache II Score in Sepsis
Article

Correlation between Interleukin-17, Interleukin-10 Levels, Mean Platelet Volume to Platelet Count Ratio and Apache II Score in Sepsis

Harviendo, G., Adhipireno, P., Rachmawati, B., Limijadi, E., Retnoningrum, D.
Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage
Article

Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage

Miranda, Madalena
Volume 105 (2025): Issue 12 (December 2025)
Issue

Volume 105 (2025): Issue 12 (December 2025)

Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Article

Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems

Padma, Cheeru, Haneef, M Shuaib Mohamed
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Article

Can Voice-Responsive VR Art Experiences Improve Wellbeing?

Van ’T Klooster, Adinda, R., Dowlen, Robyn, E. L.
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Article

Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms

Zhu, Kaiqi
Emerging Practices in LLM-integrated Game Writing
Article

Emerging Practices in LLM-integrated Game Writing

Sezen, Digdem, Sezen, Tonguc
Volume 13 (2025): Issue 1 (December 2025)
Issue

Volume 13 (2025): Issue 1 (December 2025)