Volume 33 (2025): Issue 4 (December 2025)
Video Games as Literature? Realist Discourse in Red Dead Redemption 2
Razzi, Francesca
Replaying Adolescence: Temporality and Recurrence in Life is Strange and The Catcher in the Rye
Davies, Gavin
Volume 37 (2025): Issue 2 (December 2025)
Literature;“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Schubert, Stefan
Reviews;Animal Poetics and Literary Thinking
Mitrea, Alexandra
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
Wilken, Christian
Volume 25 (2025): Issue 2 (December 2025)
Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
Fuchs, Michael
Volume 25 (2025): Issue 1 (December 2025)
Szpond, Justyna
Editors’ Note: American Narratives and Video Games
Razzi, Francesca, Romanzi, Valentina
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Carpenter, Justin R.