Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Padma, Cheeru, Haneef, M Shuaib Mohamed
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Zhu, Kaiqi
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Van ’T Klooster, Adinda, R., Dowlen, Robyn, E. L.
Book Review
Ligi, Teisi
Does Research Soothe You? Audiovisual Experimentation, Traumatic Memory, and the Question of the Senses
Mosch, Regina
Emerging Practices in LLM-integrated Game Writing
Sezen, Digdem, Sezen, Tonguc
Generative AI and Generation Z: Redefining Language, Identity, and Communication in the Digital Workplace
Philipp, Gabriela, Sułkowski, Łukasz
Volume 24 (2025): Issue 1 (December 2025)
Desire and Data: Metabolism of AI
Epstein, Vadim
Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness
Nimik, Liis
Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia
Kauber, Sten
The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts
Zhang, Yun