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Entertainment industry, media, publishing companies
Sustaining Innovation: Digital Live Music Models in a Post-COVID-19 Trinidad and Tobago
Article

Sustaining Innovation: Digital Live Music Models in a Post-COVID-19 Trinidad and Tobago

Joseph, Farley Joel
Editorial
Article

Editorial

Tschmuck, Peter
Volume 12 (2023): Issue 1 (April 2023)
Issue

Volume 12 (2023): Issue 1 (April 2023)

Introduction: Welcome to the Metaverse! (again?)
Article

Introduction: Welcome to the Metaverse! (again?)

Ibrus, Indrek, Van Der Graaf, Shenja, Nieborg, David B.
Can We Really Have Nice Things? Preparing for the Metaverse
Article

Can We Really Have Nice Things? Preparing for the Metaverse

Jones, Georgia Gaden, Dumitrica, Delia
Flexibility, Flâneurie, and Affinity in the Metaverse
Article

Flexibility, Flâneurie, and Affinity in the Metaverse

Chuk, Natasha
Using Cinematic Virtual Reality to Get Acquainted with the Metaverse
Article

Using Cinematic Virtual Reality to Get Acquainted with the Metaverse

Säks, Ermo
Gaming the System: Playbour, Production, Promotion, and the Metaverse
Article

Gaming the System: Playbour, Production, Promotion, and the Metaverse

Foxman, Maxwell
An Archeology of the Metaverse: Virtual Worlds and Optical Devices
Article

An Archeology of the Metaverse: Virtual Worlds and Optical Devices

Quintana, Àngel, Salvadó-Romero, Alan, Pérez-Pamies, Daniel
Ecological Approach to Cinematographic Lighting of the Human Face – A Pilot Study
Article

Ecological Approach to Cinematographic Lighting of the Human Face – A Pilot Study

Huttunen, Sampsa
Volume 10 (2022): Issue 2 (December 2022)
Issue

Volume 10 (2022): Issue 2 (December 2022)

Volume 11 (2022): Issue 2 (October 2022)
Issue

Volume 11 (2022): Issue 2 (October 2022)