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Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
Article

Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)

Romanzi, Valentina
Trajectory Optimization for Highly Articulated Robots based on Sparsity–Free Local Direct Collocation
Article

Trajectory Optimization for Highly Articulated Robots based on Sparsity–Free Local Direct Collocation

Cardona-Ortiz, Daniel, Arechavaleta, Gustavo
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
Article

Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)

Réti, Zsófia O.
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Article

Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”

Carpenter, Justin R.
Data-Driven Prediction Model for the Compressive Strength of High-Volume Fly Ash Concrete using Machine Learning Algorithms
Article

Data-Driven Prediction Model for the Compressive Strength of High-Volume Fly Ash Concrete using Machine Learning Algorithms

Venkateswaran, S., Vishnuvardhan, S., Rajamohan, Beaula Jasmine
Flexural Behaviour of Rice Husk Biochar and Metakaolin Modified Concrete Beam
Article

Flexural Behaviour of Rice Husk Biochar and Metakaolin Modified Concrete Beam

Rajamohan, Beaula Jasmine, Venkateswaran, S., Vishnuvardhan, S.
Editors’ Note: American Narratives and Video Games
Article

Editors’ Note: American Narratives and Video Games

Razzi, Francesca, Romanzi, Valentina
Culture;Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
Article

Culture;Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree

Wills, John
Reviews;Animal Poetics and Literary Thinking
Article

Reviews;Animal Poetics and Literary Thinking

Mitrea, Alexandra
Literature;“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Article

Literature;“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero

Schubert, Stefan
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
Article

Playing the American Nightmare: Japanese Horror Games at the Millennial Turn

Wilken, Christian
Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket
Article

Playing Moby-Dick: Agency, Disempowerment, and Adaptation in Nantucket

Feagan, Michael