Sophus Tromholt (1851–1896) – A Neglected Danish Games Inventor
Peter Michaelsen, Kira Moss, Bjarne Toft
Volume 5 (2025): Issue 2 (December 2025)
A Survey on Automated Pain Recognition and Assessment Using Multimodal
Wala’a N. Jasim, Adala Mahdi Chyad
Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Cheeru Padma, M Shuaib Mohamed Haneef
A Meeting Point of Culture, Royalty, and the Environment: Analyzing the Discourse on Sustainability by the Royal Ballet and Opera in London
Oleksandr Kapranov
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Kaiqi Zhu
Volume 19 (2025): Issue 1 (December 2025)
Converting a MOOC into an online Degree Course: Intended Enhancements through Transformative Influences
Jack Koumi
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Adinda Van ’T Klooster, Robyn Dowlen
Encouraging Eco-Entrepreneurship: The Impact of University Entrepreneurial Support on Developing Students’ Green Entrepreneurial Intentions in Skikda University
Rayene Benkhaoua, Ayoub Messikh
Bats of Opava and Their Synanthropization: A 19-Year Study
Martin Gajdošík
Zajímavé botanické nálezy z regionu severní Moravy a Slezska XIX.
Petr Kocián, David Hlisnikovský