Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
Romanzi, Valentina
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
Wilken, Christian
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Schubert, Stefan
Editors’ Note: American Narratives and Video Games
Razzi, Francesca, Romanzi, Valentina
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Carpenter, Justin R.
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
Réti, Zsófia O.
Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
Fuchs, Michael
Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
Wills, John
Emerging Practices in LLM-integrated Game Writing
Sezen, Digdem, Sezen, Tonguc
How can artificial intelligence be used within occupational medicine to identify early worker needs and improve workplace accommodation? A narrative review
Diaconescu, Bogdan Mihail, Gurzu, Bogdan, Sava, Claudia, Sava, Catalina, Sfarghiu, Ilinca, Luchian, Delia, Gurzu, Irina Luciana
Recurrent Trichophyton tonsurans Tinea in a Surgical Resident and Possible Links to the Workplace Conditions
Frankol, Antonio, Toma, Olivia, Crisan, Eusebiu
Predictive Power of Biomarkers in Preeclampsia in Singleton Pregnancies: A Comprehensive Review of Current Evidence and Future Directions
Kirovakov, Z., Stoilov, B., Anzaar, A.