Volume 69 (2025): Issue 4 (December 2025)
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Carpenter, Justin R.
Editors’ Note: American Narratives and Video Games
Razzi, Francesca, Romanzi, Valentina
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Schubert, Stefan
Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
Romanzi, Valentina
Playing the American Nightmare: Japanese Horror Games at the Millennial Turn
Wilken, Christian
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
Réti, Zsófia O.
Affective Necropolitics, Procedural Necrorhetorics, and the US–Mexico Border in the Call of Duty Series
Fuchs, Michael
Hungarian Rhythm, Humanist Poetry
Szatmári, Áron
Playing the Hollywood Western on Repeat: Cinematic Realism in Mad Dog McCree
Wills, John
On memorability of place and installation
Özer, İpek, Kaymaz, Senem