Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia
Kauber, Sten
Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage
Miranda, Madalena
Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Padma, Cheeru, Haneef, M Shuaib Mohamed
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Zhu, Kaiqi
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Van ’T Klooster, Adinda, R., Dowlen, Robyn, E. L.
Occupational Stress and Burnout Syndrome in a Group of Resident Physicians
Colonescu, Radu Marek, Popescu, Florina Georgeta
Book Review
Ligi, Teisi
Theoretical review of aesthetic principles in architecture to enhance urban quality of life
Far, Mohammad Samarzadeh Vajdeh
Does Research Soothe You? Audiovisual Experimentation, Traumatic Memory, and the Question of the Senses
Mosch, Regina
Emerging Practices in LLM-integrated Game Writing
Sezen, Digdem, Sezen, Tonguc
How can artificial intelligence be used within occupational medicine to identify early worker needs and improve workplace accommodation? A narrative review
Diaconescu, Bogdan Mihail, Gurzu, Bogdan, Sava, Claudia, Sava, Catalina, Sfarghiu, Ilinca, Luchian, Delia, Gurzu, Irina Luciana
Recurrent Trichophyton tonsurans Tinea in a Surgical Resident and Possible Links to the Workplace Conditions
Frankol, Antonio, Toma, Olivia, Crisan, Eusebiu