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Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia
Article

Studying, Defining and Reaching the Audience in a Film Market: The Case of Estonia

Kauber, Sten
Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage
Article

Generative Montage: An Analysis of AI-based Video Editing Software Effects on Montage

Miranda, Madalena
Occupational Stress and Burnout Syndrome in a Group of Resident Physicians
Article

Occupational Stress and Burnout Syndrome in a Group of Resident Physicians

Colonescu, Radu Marek, Popescu, Florina Georgeta
How can artificial intelligence be used within occupational medicine to identify early worker needs and improve workplace accommodation? A narrative review
Article

How can artificial intelligence be used within occupational medicine to identify early worker needs and improve workplace accommodation? A narrative review

Diaconescu, Bogdan Mihail, Gurzu, Bogdan, Sava, Claudia, Sava, Catalina, Sfarghiu, Ilinca, Luchian, Delia, Gurzu, Irina Luciana
Recurrent Trichophyton tonsurans Tinea in a Surgical Resident and Possible Links to the Workplace Conditions
Article

Recurrent Trichophyton tonsurans Tinea in a Surgical Resident and Possible Links to the Workplace Conditions

Frankol, Antonio, Toma, Olivia, Crisan, Eusebiu
Volume 7 (2025): Issue 1 (December 2025)
Issue

Volume 7 (2025): Issue 1 (December 2025)

Volume 64 (2025): Issue 4 (December 2025)
Issue

Volume 64 (2025): Issue 4 (December 2025)

The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts
Article

The Convergence of Animation and Heritage Communication: A Digital Practice Based on Leonardo da Vinci’s Botanical Manuscripts

Zhang, Yun
Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness
Article

Juha Suonpää’s documentary “Lynx Man”: From Filmmaker to Active Witness

Nimik, Liis
Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems
Article

Negative Prompts and the Affective Economies of Failure in Visual Generative AI Systems

Padma, Cheeru, Haneef, M Shuaib Mohamed
Can Voice-Responsive VR Art Experiences Improve Wellbeing?
Article

Can Voice-Responsive VR Art Experiences Improve Wellbeing?

Van ’T Klooster, Adinda, R., Dowlen, Robyn, E. L.
Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms
Article

Reanimating the Archive: AI and the Afterlives of China’s Early Images on Digital Platforms

Zhu, Kaiqi