Experimental Assessment of Durability in 3D Printed Cementitious Materials
Hurtig, Karel, Čítek, David, Holý, Milan, Koteš, Peter, Čítek, Adam
Video Games as Literature? Realist Discourse in Red Dead Redemption 2
Razzi, Francesca
Replaying Adolescence: Temporality and Recurrence in Life is Strange and The Catcher in the Rye
Davies, Gavin
Volume 21 (2025): Issue 1 (December 2025)
Book Review: William Max Nelson. Enlightenment Biopolitics: A History of Race, Eugenics, and the Making of Citizens. Chicago: University of Chicago Press, 2024. 328 pp. ISBN: 9780226825588
Brown, Robert
Play Me for a Fool: Horror-Inducing Madness from Edgar Allan Poe to The Dark Eye (1995)
Romanzi, Valentina
Editors’ Note: American Narratives and Video Games
Razzi, Francesca, Romanzi, Valentina
“It’s Like It’s from a Movie or Something”: Narrative Instability, Remediation, and Cultural Prestige in the Indie Video Games Hotline Miami and Katana Zero
Schubert, Stefan
Living the Dream, Playing the Nightmare: Remediation as the Critique of the American Dream in American Arcadia (2023)
Réti, Zsófia O.
Videogame Narrativity: Tense-Aspect-Mood, Mechanical Drifting, and the Valences of Play in Kentucky Route Zero’s “The Death of the Hired Man”
Carpenter, Justin R.
Volume 73 (2025): Issue 4 (December 2025)
Lessons from the changing regulatory boardroom on ‘onboarding’: An Irish perspective
Murphy, Denis, Watson, Derek