Sinus – A Semantic Technology Enhanced Environment For Learning In Humanities
Agre, Gennady
Current Practices, Trends and Challenges in K-12 Online Learning
Dichev, Christo, Dicheva, Darina, Agre, Gennady, Angelova, Galia
Bridging the Gap between Digital Libraries and e-Learning
Dobreva, Milena, Angelova, Galia, Agre, Gennady
Preface
Alexiev, Kiril, Agre, Gennady
A Software System for Classification of Archaeological Artefacts Represented by 2D Plans
Hristov, Valentin, Agre, Gennady
Technology Enhanced Learning for Humanities by Active Learning − the Sinus Project Approach
Agre, Gennady, Dochev, Danail, Slavkova, Liliana
Preface
Agre, Gennady
From Gamification to Gameful Design and Gameful Experience in Learning
Dichev, Christo, Dicheva, Darina, Angelova, Galia, Agre, Gennady
Trends and Opportunities in Computer Science OER Development
Dichev, Christo, Dicheva, Darina, Agre, Gennady, Angelova, Galia